Beautifulharmony Multimedia




7 June 2017

Quick Update

Production has been pushed back a bit due to illness (pneumonia). The pipeline is slowly starting to move again as I recover

Gadgets are Great! made its public debut at KublaCon and the game went well. Robert "Doc" Cross has written one of the four mini-settings that will be included with the game. Bryce is working on the cover/interior illos. Baring any additional delays, hope to get it out in .pdf by early July. It will also be the first POD product, but setting things up can take a little time and will also involve adding a few additional outlets.

The boardgame is slowly chugging along. Being Beautifulharmony's first shot at a board game, we're not rushing it. Brad is doing some great artwork (one bit at a time) and the second round of playtesting will start soon.

21 February 2017

Change is in the Air

Currently working on a number of self-publishing projects, and looking for some freelance work for other publishers.

Chasing a Golden Buck for Fudge is currently in the production queue and will be ready soon. After that I will convert to Savage Worlds and submit it as a sample work to attempt to get the license (keeping fingers crossed.)

Over the last month, I've also been working on a small, light RPG. The play-tests went well with the first mini-setting. I'm adding in 4 total mini-settings, with one hopefully written by a guest author (more details if the deal is finalized.)

For many moons I've thought about doing an actual Fudge Derivative system (as opposed to just a small plug-in), and that is proceeding along nicely as well. It will be 5-Point Fudge, but with some added crunch, so it will be as completely compatible as anything that isn't strictly 5-Point Fudge can be. Chasing a Golden Buck for Fudge will be 5 Point Fudge, but it will also include stats for the new flavor/version/derivative.

The initial public playtest of Beautifulharmony Multimedia's first board game went well at the DundraCon 2017 protospeil. Being our first board game, and that most appear to take 1-2 years to go from initial prototype to product, it was encouraging.